你的第一篇SCP之旅:第二部分-叙事与创意

第一部分:
介绍与点子
第二部分:
叙事与创意
第三部分:
草稿与批判

充实你的点子:作为工具的异常

人类是一种使用工具的动物,没有工具将一无所有,有了工具将拥有一切。

—托马斯·卡莱尔

世界上没有什么比人更有趣。人们之间的联系,人们以某种方式行动的动机,爱与失去的故事。像这样的故事已经流传了好几代人,而今天仍然流传的古代故事几乎都是关于人的,这不是巧合。你的反常行为应该成为人类互动的催化剂,一个能带来更大故事的工具。世界上没有什么比人更有趣。人们之间的联系,人们以某种方式行动的动机,爱与失去的故事。像这样的故事已经流传了好几代人,而今天仍然流传的古代故事几乎都是关于人的,这不是巧合。你的反常行为应该成为人类互动的催化剂,一个能带来更大故事的工具。简单来说:

别告诉我你的东西是干什么的。告诉我你的物体是什么意义

作者给同一个问题的不同表达方式取了不同的名字:普通魔法物品、怪物手动输入、杀死你的东西等等。它们都没有为读者提供一种精神或情感上的交流方式,这使得它们不那么有趣。如何解决这个问题?把一个故事和你的反常联系起来。

回答您在开发异常时提出的隐含问题,可以让我们更深入地为读者编写一篇引人入胜的叙事性文章。下面是一些你可能想问自己的问题:

Why does this exist?

大多数事情并不仅仅存在。人们愿意花费精力去做某件事的原因是无限的,这通常是叙事的一个很好的起点。它是为了解决一个问题,结果适得其反吗?它是用来伤害别人的吗?回答异常存在的原因可以为故事提供一个强有力的解决方案,并作为一个好的结论。

How is it used?

即使有些东西是无缘无故存在的,人类也有办法为自己的利益使用它们(即使它不是最好的用途)。事物可以是自私的,无私的,有好的或坏的意图。如果这个东西存在:它为什么打开了门?

What does it do?

这不仅仅是一种异常现象,而是它所引发的相互作用。异常的行为如何影响周围的人?如果物体是有知觉的,也许它有自己的欲望和物质享受,或者它比别人更喜欢和人说话。谁来照看这些物品,它们是善良的还是残忍的?性格上的细微变化可能比你想象的更加反常。

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The above questions are the magic bullets to solving issues with good ideas with no substance. Adding a "why this exists" backstory can turn a Monster Manual Entry into a heart-wrenching tale of betrayal. Adding a "how it is used" narrative can turn a Generic Magical Item into a wholesome story of a broken family reuniting. Adding a "what does it do" sub-plot to a Thing That Kills You can weave it into a thrilling character study.

Section Summary

  • Your anomaly is a tool. Your anomaly can provide unique moments of character expression, or solve a problem. Find the nail for your hammer.

  • Think about how your anomaly affects those around it. Even the most mundane people affect their peers (both positively and negatively!) every day. It's human connections we find most interesting, after all.


Scrutinising Your Concept: Final Checks Before Liftoff

It's the execution of ideas that separates the sheep from the goats.

— Sue Grafton


It doesn't matter if your anomaly has been done before. It doesn't matter if another SCP, GOI format or tale revolves around a similar premise.

I've seen dozens upon dozens of fledgeling authors lamenting in various side chats that "all the good ideas are already gone" and "I can't think of anything original", despite these being the same people that constantly come up with great ideas but never capitalise on them. This is because they are too overly concerned about the uniqueness of their anomaly. Consider the following table:

Item # Rating Date Created
SCP-093 +1880 26 July, 2008
SCP-2317 +1388 8 February, 2014
SCP-2935 +924 18 July, 2016

All of these SCP objects have the main core story: A group of people go into another world and find strange things there.

When djkaktusdjkaktus was writing SCP-2935, he knew that he was writing a doorway to another world, and he knew that he was going to have to contend with the #7 and #15 top rated articles of all time due to the similarities of the concept. I'm positive that when the connection came into his mind he smirked and wrote it anyway without any further hesitation. Why? Because it doesn't matter if your concept is the same if you take it in a unique direction. I'll say it again.

It doesn't matter if your concept is the same if you take it in a unique direction.

So often I see people ask people in chat if "x concept has been done before" only to be spammed with a barrage of links and consequently moan about how hard it is to write for the site. If you've got an idea for a narrative in your mind (which, if you've followed the guide so far, you should), please consider the following writing tip that I often see attributed to Doctor CimmerianDoctor Cimmerian.

Tell me your whole SCP idea (not just the anomaly, the whole thing. Story and all.) in one sentence with the only punctuation being a comma and a period.

This is an incredible piece of advice. Remember earlier the exercise about defining anomalies in a few words? This is the next logical step of the advice: define the whole thing in a sentence. If you can't, you may have over-complicated your design idea. If you can, congratulations, you just might have a great idea on your hands.

If no other work on-site matches the sentence description of your article, you're in luck. I said earlier that 093, 2317 and 2935 are similar in concept, but the execution of that concept is all that matters. If I were to do the sentence summary of these articles, it would look something like this:

SCP-093 — Mirror anomaly leads to an exploration-based thriller of strange worlds.
SCP-2317 — The world is going to end, so we might as well carry on as usual.
SCP-2935 — Everything is dead, even things that shouldn't be.

This is, of course, a highly reductionist take on the articles but I think it proves my point. Different things can arise from the same starting point, which makes each of the articles valid even if they have
superficial similarities.

Section Summary

  • If your idea is similar to another idea don't scrap it. Instead, take it someplace unique.

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